Forgetful Fish - Cards

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21 unique cards | 80 in deck

Accumulated Knowledge 1U
Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Brainstorm U
Instant

Draw three cards, then put two cards from your hand on top of your library in any order.

Crystal Spray 2U
Instant

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.

Draw a card.

Dandân UU
Creature — Fish

This creature can't attack unless defending player controls an Island.

When you control no Islands, sacrifice this creature.

4/1
Dandân UU
Creature — Fish

This creature can't attack unless defending player controls an Island.

When you control no Islands, sacrifice this creature.

4/1
Day's Undoing 2U
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn.

Fact or Fiction 3U
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Halimar Depths
Land

This land enters tapped.

When this land enters, look at the top three cards of your library, then put them back in any order.

T: Add U.

Island
Basic Land — Island 20×

(T: Add U)

Lonely Sandbar
Land

This land enters tapped.

T: Add U.

Cycling U

Memory Lapse 1U
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Metamorphose 1U
Instant

Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Mind Bend U
Instant

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another.

Mystic Sanctuary
Land — Island

(T: Add U)

This land enters tapped unless you control three or more other Islands.

When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Mystical Tutor U
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Ponder U
Sorcery

Look at the top three cards of your library, then put them back in any order. You may shuffle.

Draw a card.

Predict 1U
Instant

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.

Svyelunite Temple
Land

This land enters tapped.

T: Add U.

T, Sacrifice this land: Add UU.

Temple of Epiphany
Land

This land enters tapped.

When this land enters, scry 1.

T: Add U.

The Surgical Bay
Land — Sphere

This land enters tapped.

T: Add U.

1U, T, Sacrifice this land: Draw a card.

Vision Charm U
Instant

Choose one —

• Target player mills four cards.

• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.